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#13764680 May 07, 2018 at 08:15 PM · Edited 1 month ago
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Character Name: Thuros Forgehammer
Race: Dwarf
Role: Tank

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Total HP: 40
Total Bonus Roll: +2 Defensive
Total Dmg: +5 Offensive Damage

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Racial 1: Might of the Mountain, +5 Offensive Bonus Damage
Racial 2: Stone Form, Declare on Defensive, -5dmg taken for that round, 3 turn cool down
Racial 3: Frost Resist, -5 from Frost Dmg
Languages: Dwarven, Gnomish

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Talent 1:Taunt, Take up to 15 damage instead of one (or more) targets. This damage cannot be negated, but can be mitigated (the damage will always happen, but it can be applied to shielding if you are under a shield effect).
1 turn cooldown (2 rounds).
May be used on offensive round.

Talent 2: Shield Wall, 2 turn cooldown (4 rounds)
Completely negate damage from all sources. No other actions can be taken this round.

Talent 3: Stand behind me 2 turn cooldown (4 rounds)
Must be used on defensive round.
Choose three targets
These targets take no damage for this round.
No other actions can be taken by you.
You take 10 damage this round. This damage may not be negated.

Talent 4: Iron Will, Immediately upon KO, you may roll defensively (with all bonuses).
If the result is 5+, you are incapacitated but not down. Upon receiving normal healing, you may resume normal actions.
You may make this roll every time your HP reaches 0 with no cooldown.
If this roll is unsuccessful, 1 turn (2 round) cooldown before you can try again.

Talent 5: Single-Target Nuke: 3 turn cooldown (6 rounds)
Three round process
This must start on a defensive round.
1st Defensive Round – take 5 damage
Offensive Round – deal 50 damage
2nd Defensive Round – take 5 damage
Generally kill or overkill for mobs or minis.
Damage cannot be split.
You may take no other actions during these three rounds.
This damage may be mitigated but not negated
(Shielding / Automatic Shielding works, Stand Behind Me does not)

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Weapon:
Armor:
Trinket:
Consumable:
Necklace:

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IC Reasoning: Thuros’ father taught him quite a lot of useful tricks with both the hammer and shield, and in other tactics during combat, like getting an enemy to attack you instead of an ally
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